Data Engineer Co-op · Activision Blizzard
Jan-Aug 2023
Built an internal tool using Apache Flink in Kotlin for topic-and-timestamp-based filtering, header enrichment of games and players’ information messages for raw data archiving
Implemented Dead Letter Queue Resubmitter using Apache Spark in Scala, to resubmit messages back to the filtered Kafka topics after troubleshooting
Developed APIs for the internal debugging tool using React.js and Spring Boot, to manage various services, facilitate monitoring, querying, debugging, and troubleshooting of data incidents along the data pipeline